Open Query 18

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course PHY 121

4.14.11 at 3:10pm

018. `query 18

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Question: `qQuery intro problem sets

Explain how we determine the horizontal range of a projectile given its initial horizontal

and vertical velocities and the vertical displacement.

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Your solution:

You need to find 'dt. Once you do that, you need to find speed. From that, you can figure average speed. By multiplying 'dt by avg speed, you will know 'ds.

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Given Solution:

`a** We treat the vertical and horizontal quantities independently.

We are given vertical displacement and initial velocity and we know that the vertical

acceleration is the acceleration of gravity. So we solve the vertical motion first, which

will give us a `dt with which to solve the horizontal motion.

We first determine the final vertical velocity using the equation vf^2 = v0^2 + 2a'ds, then

average the result with the initial vertical velocity. We divide this into the vertical

displacement to find the elapsed time.

We are given the initial horizontal velocity, and the fact that for an ideal projectile the

only force acting on it is vertical tells us that the acceleration in the horizontal

direction is zero. Knowing `dt from the analysis of the vertical motion we can now solve

the horizontal motion for `ds. This comes down to multiplying the constant horizontal

velocity by the time interval `dt. **

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Question: `qQuery class notes #17

Why do we expect that in an isolated collision of two objects the momentum change of each

object must be equal and opposite to that of the other?

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Your solution:

The conservation of momentum theorem states that if equal forces are acting on one another the change in momentum will be equal and opposite.

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Given Solution:

`a Briefly, the force exerted on each object on the other is equal and opposite to the

force exerted on it by the other, by Newton's Third Law.

By assumption the collision is isolated (i.e., this is a closed system); the two objects

interact only with one another. So the net force on each object is the force exerted on it

by the other.

So the impulse F_net `dt on one object is equal and opposite the impulse experienced by the

other.

By the impulse-momentum theorem, F_net `dt = `d ( m v). The impulse on each object is

equal to its change in momentum.

Since the impulses are equal and opposite, the momentum changes are equal and opposite.

**COMMON ERROR AND INSTRUCTION CORRECTION: This is because the KE change is going to be

equal to the PE change.

Momentum has nothing directly to do with energy.

Two colliding objects exert equal and opposite forces on one another, resulting in equal

and opposite impulses. i.e., F1 `dt = - F2 `dt. The result is that the change in

momentum are equal and opposite: `dp1 = -`dp2. So the net momentum change is `dp1 + `dp2

= `dp1 +(-`dp1) = 0. **

STUDENT QUESTION

Are impulses the same as momentum changes?

INSTRUCTOR RESPONSE

impulse is F * `dt

momentum is m v, and as long as mass is constant momentum change will be m `dv

by the impulse-momentum theorem impulse is equal to change in momentum (subject, of course,

to the conditions of the theorem)

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Question: `qWhat are the six quantities in terms of which we analyze the momentum involved

in a collision of two objects which, before and after collision, are both moving along a

common straight line? How are these quantities related?

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Your solution:

mass 1, 2

v1, v2 before

v1, v2 after

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Given Solution:

`a** We analyze the momentum for such a collision in terms of the masses m1 and m2, the

before-collision velocities v1 and v2 and the after-collision velocities v1' and v2'.

Total momentum before collision is m1 v1 + m2 v2.

Total momentum after collision is m1 v1' + m2 v2'.

Conservation of momentum, which follows from the impulse-momentum theorem, gives us

m1 v1 + m2 v2 = m1 v1' + m2 v2'. **

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Question: `1prin phy and gen phy 6.47. RR cars mass 7650 kg at 95 km/hr in opposite

directions collide and come to rest. How much thermal energy is produced in the collision?

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Your solution:

I know there will be a transfer of energy from the cars. I'm not sure how to go from here.

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Given Solution:

`aThere is no change in PE. All the initial KE of the cars will be lost to nonconservative

forces, with nearly all of this energy converted to thermal energy.

The initial speed are 95 km/hr * 1000 m/km * 1 hr / 3600 s = 26.4 m/s, so each car has

initial KE of .5 m v^2 = .5 * 7650 kg * (26.4 m/s)^2 = 2,650,000 Joules, so that their

total KE is 2 * 2,650,000 J = 5,300,000 J.

This KE is practically all converted to thermal energy.

STUDENT QUESTIONS

Why is the kinetic energy multiplied by two?

And why is all of the kinetic energy practically converted to thermal energy?

Is thermal energy simply two times the kinetic energy?

Is this what happens to all kinetic energy in real life?

INSTRUCTOR RESPONSE

You've calculated the KE of one of the cars. There are two cars, which is why we multiply

that result by 2.

Some of the KE does go into producing sound, but loud as the crash might be only a small

fraction of the energy goes into the sound. Practically all the rest goes into thermal

energy. A lot of the metal in the cars is going to twist, buckle and otherwise deform, and

warm up some in the process. They probably won't become hot to the touch, but it takes a

lot more thermal energy that that involved in this collision to achieve an overall

temperature change we would be likely to notice.

If two cars of unequal mass and equal speeds collide they don't come to rest, so they have

some KE after the collision.

It the cars were perfectly elastic they would rebound with their original relative speed. A

perfectly elastic collision is one in which kinetic energy is conserved. No energy would go

into thermal energy and there would be no sound. This is an idean and cannot actually be

achieved with railroad cars (nor with steel balls, or marbles, or pool balls, etc.).

However the collisions of molecules in a gas are perfectly elastic, and analyzing the

statistics of those collisions allows us to explain a lot of what we observe about gases.

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I understand and have written all relative info in my notes.

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Question:

Query* gen phy roller coaster 1.7 m/s at point 1, ave frict 1/5 wt, reaches poin 28 m

below at what vel (`ds = 45 m along the track)?

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Your solution:

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Given Solution:

`a**GOOD STUDENT SOLUTION WITH ERROR IN ONE DETAIL, WITH INSTRUCTOR CORRECTION:

Until just now I did not think I could work that one, because I did not know the mass, but

I retried it.

Conservation of energy tells us that `dKE + `dPE + `dWnoncons = 0.

PE is all gravitational so that `dPE = (y2 - y1).

The only other force acting in the direction of motion is friction.

Thus .5 M vf^2 - .5 M v0^2 + M g (y2 - y1) + f * `ds = 0 and

.5 M vf^2 - .5M(1.7m/s)^2 + M(9.8m/s^2)*(-28 m - 0) + .2 M g (45m)

It looks like the M's cancel so I don't need to know mass.

.5v2^2 - 1.445 m^2/s^2 - 274 m^2/s^2 + 88 m^2/s^2 = 0 so

v2 = +- sqrt( 375 m^2/s^2 ) = 19.3 m/s.

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Question: `q Univ. 7.74 (7.62 in 10th edition). 2 kg pckg, 53.1 deg incline, coeff kin

frict .20, 4 m from spring with const 120 N/m. Speed just before hitting spring? How far

compressed? How close to init pos on rebound?

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Your solution:

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Given Solution:

`a** The forces acting on the package while sliding down the incline, include

gravitiational force, normal force and friction; and after encountering the spring the

tension force of the spring also acts on the package.

The normal force is Fnormal = 2 kg * 9.8 m/s^2 * cos(53.1 deg) = 11.7 N, approx.. This

force is equal and opposite to the component of the weight which is perpendicular to the

incline.

The frictional force is f = .2 * normal force = .2 * 11.7 N = 2.3 N, approx..

The component of the gravitational force down the incline is Fparallel = 2 kg * 9.8 m/s^2 *

sin(53.1 deg) = 15.7 N, approx..

Friction acts in the direction opposite motion, up the incline in this case.

If we choose the downward direction as positive the net force on the package is therefore

15.7 N - 2.3 N = 13.4 N. So in traveling 4 meters down the incline the work done on the

system by the net force is

13.4 N * 4 m = 54 Joules approx.

Just before hitting the spring we therefore have

.5 m v^2 = KE so v = +-sqrt(2 * KE / m) = +-sqrt(2 * 54 J / (2 kg) ) = +- 7.4 m/s.

If we ignore the gravitational and frictional forces on the object while the spring is

compressed, which we really don't want to do, we would conclude the spring would be

compressed until its elastic PE was equal to the 54 J of KE which is lost when the object

comes to rest. The result we would get here by setting .5 k x^2 equal to the KE loss is x

= sqrt(2 * KE / k) = .9 meters, approx..

However we need to include gravitational and frictional forces. So we let x stand for the

distance the spring is compressed.

As the object moves the distance x its KE decreases by 54 Joules, its gravitational PE

decreases by Fparallel * x, the work done against friction is f * x (where f is the force

of friction), and the PE gained by the spring is .5 k x^2. So we have

`dKE + `dPE + `dWnoncons = 0 so

-54 J - 15.7N * x + .5 * 120 N/m * x^2 + 2.3 N * x = 0 which gives us the quadratic

equation

60 N/m * x^2 - 13.4 N * x - 54 N m = 0. (note that if x is in meters every term has units

N * m). Suppressing the units and solving for x using the quadratic formula we have

x = ( - (-13.4) +- sqrt(13.4^2 - 4 * 60 (-54) ) / ( 2 * 60) = 1.03 or -.8

meaning 1.07 m or -.8 m (see previous note on units).

We reject the negative result since the object will continue to move in the direction down

the incline, and conclude that the spring would compress over 1 m as opposed to the .9 m

obtained if gravitational and frictional forces are not accounted for during the

compression. This makes sense because we expect the weight of the object (more precisely

the weight component parallel to the incline) to compress the spring more than it would

otherwise compress. Another way of seeing this is that the additional gravitational PE

loss as well as the KE loss converts into elastic PE.

If the object then rebounds the spring PE will be lost to gravitational PE and to work

against friction. If the object goes distance xMax back up the incline from the spring's

compressed position we will have`dPE = -.5 k x^2 + Fparallel * xMax, `dKE = 0 (velocity is

zero at max compression as well as as max displacement up the incline) and `dWnoncons = f *

xMax. We obtain

`dPE + `dKE + `dWnoncons = 0 so

-.5 k x^2 + Fparallel * xMax + 0 + 2.3 N * xMax = 0 or

-.5 * 120 N/m * (1.07 m)^2 + 15.7 N * xMax + 2.3 N * xMax = 0

We obtain

18 N * xMax = 72 N m, approx., so that

xMax = 72 N m / (18 N) = 4 meters, approx..

This is only 2.93 meters beyond the position of the object when the spring was compressed.

Note that the object started out 4 meters beyond this position. **

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