Calculus II

Class Notes, 9/13/99


We wish to find the area between the graph of y = x^2 and y = x, between x = 0 and x = 1.

We can do this in one of two ways.

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Below we show the details of the first strategy.

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In the figure below we look at the idea behind the second strategy.

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The total area of the desired region is therefore the sum of the (x - x^2) * `dx contributions, which is we know in the limit becomes the integral of x - x^2.

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Below we show the details of integrating 3x^2 - 4x^3 the between x = 2 and x = 5.

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The antiderivative can be found by inspection, keeping the chain rule in mind, or by a trial antiderivative of c sin(3 `theta).

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In the figure below we solve the differential equation dy / dx = 2x^3 - cos(3x) with initial condition y(0) = 1.

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A freely falling object has acceleration -g, where g is the magnitude of the acceleration of gravity.

Now we note that the velocity of the object is the derivative ds / dt of its position function.

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The final solution for the preceding problem is the function s(t) given below.

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Consider now the problem of determining the total distance traveled by an automobile which accelerates uniformly to v=0 in 8 s, starting with velocity of 120 feet/second.

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The area is easily found to be 480 ft, as indicated below.

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The distance is also easily found as the integral of the velocity function.

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We can also solve the problem as a differential equation with an initial condition.

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To obtain the distance function as an area  integral, we can find the position change from clock time t = 0 to the variable clock time t = x.

It doesn't make a lot of sense to use x for a clock time. We might be better off using the integral in the last line below.

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We see that the distance function obtained in the previous example is in fact an antiderivative of the velocity function.

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