Moving Man

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course Phys201

6/19@3:02pm

PhET Explorations: Moving Man SimulationLearn about position, velocity, and acceleration graphs. Move the little man back and forth with the mouse and plot his motion. Set the position,

velocity, or acceleration and let the simulation move the man for you.

Figure 2.24 Moving Man ( http://cnx.org/content/m42100/1.3/moving-man_en.jar )

First-semester physics Asst 04: Initial position, velocity and acceleration are controlled by sliders. Experiment with positive, negative and zero initial velocity, combined with positive, negative and zero acceleration. Use low, medium and high initial velocity with low, medium and high accelerations. Spend 20 minutes, 15 minutes to familiarize yourself with the simulation and 5 minutes to jot down your results and your insights. Submit a copy of your results and insights using the Submit Work Form, with title 'Moving Man'

The moving man program is set up to where there is a man standing on a meter stick. Below there are input boxes of position, velocity, and acceleration that you can input different values. The man will move based upon the values you put in. Once the value is entered, you can also view your results in data form. I experimented putting in positive, negative, and zero initial velocities combined with positive, negative, and zero acceleration. My results were:

Position Velocity Acceleration Mans Movement

0m 0m 0m/s^2 no movement occurs, stationary

10m 5m/s 0m/s^2 moves rather quick to 10m

10m -5m/s 5m/s^2 moves quick, short distance

-10m 0m/s -5m/s^2 moves at a decent pace

10m 2m/s 2m/s^2 moves quickly

10m 50m/s 50m/2^2 moves a little faster than prev.

10m 100m/s 100m/s^2 moves the fastest.

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