The simulations on this page were created and are licensed by

PhET Interactive Simulations
University of Colorado

http://phet.colorado.edu

 

Downloads of these simulations are available at http://phet.colorado.edu .

 

 

PhET Explorations: Equation Grapher

Learn about graphing polynomials. The shape of the curve changes as the constants are adjusted. View the curves for the individual terms (e.g.

y = bx ) to see how they add to generate the polynomial curve.

Figure 1.15 Equation Grapher http://cnx.org/content/m42092/1.4/equation-grapher_en.jar )

PhET Explorations: Estimation

Explore size estimation in one, two, and three dimensions! Multiple levels of difficulty allow for progressive skill improvement.

Figure 1.26 Estimation ( http://cnx.org/content/m42120/1.6/estimation_en.jar  )

First-semester physics Asst 01:  Spend 15 minutes, 10 minutes to familiarize yourself with the exploration and 5 minutes to jot down your results and your insights.  Submit a copy of your results and insights using the Submit Work Form, with title 'PhET Estimation'.

PhET Explorations: Moving Man Simulation

Learn about position, velocity, and acceleration graphs. Move the little man back and forth with the mouse and plot his motion. Set the position,

velocity, or acceleration and let the simulation move the man for you.

Figure 2.24 Moving Man ( http://cnx.org/content/m42100/1.3/moving-man_en.jar )

First-semester physics Asst 04:  Initial position, velocity and acceleration are controlled by sliders.  Experiment with positive, negative and zero initial velocity, combined with positive, negative and zero acceleration.  Use low, medium and high initial velocity with low, medium and high accelerations.  Spend 20 minutes, 15 minutes to familiarize yourself with the simulation and 5 minutes to jot down your results and your insights.  Submit a copy of your results and insights using the Submit Work Form, with title 'Moving Man'

PhET Explorations: Ladybug Motion 2D

Learn about position, velocity and acceleration vectors. Move the ladybug by setting the position, velocity or acceleration, and see how the

vectors change. Choose linear, circular or elliptical motion, and record and playback the motion to analyze the behavior.

Figure 3.7 Ladybug Motion 2D ( http://cnx.org/content/m42104/1.4/ladybug-motion-2d_en.jar )

PhET Explorations: Maze Game

Learn about position, velocity, and acceleration in the "Arena of Pain". Use the green arrow to move the ball. Add more walls to the arena to

make the game more difficult. Try to make a goal as fast as you can.

Figure 3.25 Maze Game ( http://cnx.org/content/m42127/1.6/maze-game_en.jar )

PhET Explorations: Vector Addition

Learn how to add vectors. Drag vectors onto a graph, change their length and angle, and sum them together. The magnitude, angle, and

components of each vector can be displayed in several formats.

Figure 3.36 Vector Addition ( http://cnx.org/content/m42128/1.10/vector-addition_en.jar  )

PhET Explorations: Projectile Motion

Blast a Buick out of a cannon! Learn about projectile motion by firing various objects. Set the angle, initial speed, and mass. Add air resistance.

Make a game out of this simulation by trying to hit a target.

Figure 3.43 Projectile Motion ( http://cnx.org/content/m42042/1.8/projectile-motion_en.jar )

Physics I Assignment 08:  Set the cannon to fire at 70 degrees, at 20 meters / second.  Hold your index finger straight up and move it from left to right, keeping it just ahead of the projectile.  Try this a few times until you get the 'feel' of the left-to-right motion (click the 'erase' button between trials so you can see the motion).  Does your finger speed up or slow down?

Now hold your index finger horizontal, parallel to the floor, and similarly trace the up-and-down motion of the projectile.  Does your finger speed up or slow down, and if so where does it do each?

How do you think the acceleration and velocity vectors would behave for this motion?

Submit a copy of your results and insights using the Submit Work Form, with title 'Cannonball Motion'

 

PhET Explorations: Motion in 2D

Try the new "Ladybug Motion 2D" simulation for the latest updated version. Learn about position, velocity, and acceleration vectors. Move the

ball with the mouse or let the simulation move the ball in four types of motion (2 types of linear, simple harmonic, circle).

Figure 3.51 Motion in 2D ( http://cnx.org/content/m42045/1.7/motion-2d_en.jar )

Physics I Assignment 07:  Move the dot straight from the left of the screen to the right, taking a few seconds to complete the motion.  Which vector represents the velocity, and which represents the acceleration?  When is the acceleration vector longest?  When is the velocity vector longest?  When do the vectors have the same direction, and when are their directions opposite?

Repeat but move the dot as quickly as possible from left to right.  Describe the behaviors of the two vectors.

Now start in the upper left-hand corner, moving at first to the right, but as you continue to move to the right gradually begin arcing downwards so that you follow a graceful (?) curve from upper right to lower left.  Describe the behavior of the velocity and acceleration vectors.

Now move the dot around a circular path.  Follow a slow circular path, then try to double your speed along the same path.  How does the direction of the acceleration vector compare with that of the velocity vector?  If you double the speed, then what happens to the magnitudes of the velocity vector and the acceleration vector?

Submit a copy of your results and insights using the Submit Work Form, with title 'Ladybug Motion'.

PhET Explorations: Gravity Force Lab

Visualize the gravitational force that two objects exert on each other. Change properties of the objects in order to see how it changes the gravity

force.

Figure 4.11 Gravity Force Lab ( http://cnx.org/content/m42074/1.3/gravity-force-lab_en.jar )

 

PhET Explorations: Forces in 1 Dimension

Explore the forces at work when you try to push a filing cabinet. Create an applied force and see the resulting friction force and total force acting

on the cabinet. Charts show the forces, position, velocity, and acceleration vs. time. View a free-body diagram of all the forces (including

gravitational and normal forces).

Figure 4.21 Forces in 1 Dimension ( http://cnx.org/content/m42075/1.4/forces-1d_en.jar )

PhET Explorations: Forces and Motion

Explore the forces at work when you try to push a filing cabinet. Create an applied force and see the resulting friction force and total force acting

on the cabinet. Charts show the forces, position, velocity, and acceleration vs. time. Draw a free-body diagram of all the forces (including

gravitational and normal forces).

Figure 5.7 Forces and Motion ( http://cnx.org/content/m42139/1.3/forces-and-motion_en.jar )

PhET Explorations: Masses & Springs

A realistic mass and spring laboratory. Hang masses from springs and adjust the spring stiffness and damping. You can even slow time.

Transport the lab to different planets. A chart shows the kinetic, potential, and thermal energy for each spring.

Figure 5.12 Masses & Springs ( http://cnx.org/content/m42080/1.4/mass-spring-lab_en.jar )

PhET Explorations: Ladybug Revolution

Figure 6.7 Ladybug Revolution ( http://cnx.org/content/m42083/1.4/rotation_en.jar )

Join the ladybug in an exploration of rotational motion. Rotate the merry-go-round to change its angle, or choose a constant angular velocity or

angular acceleration. Explore how circular motion relates to the bug's x,y position, velocity, and acceleration using vectors or graphs.

PhET Explorations: Gravity and Orbits

Move the sun, earth, moon and space station to see how it affects their gravitational forces and orbital paths. Visualize the sizes and distances

between different heavenly bodies, and turn off gravity to see what would happen without it!

Figure 6.14 Gravity and Orbits ( http://cnx.org/content/m42086/1.5/gravity-and-orbits_en.jar )

PhET Explorations: Energy Skate Park

Learn about conservation of energy with a skater dude! Build tracks, ramps and jumps for the skater and view the kinetic energy, potential

energy and friction as he moves. You can also take the skater to different planets or even space!

Figure 7.13 Energy Skate Park ( http://cnx.org/content/m42149/1.3/energy-skate-park_en.jar )

PhET Explorations: The Ramp

Explore forces, energy and work as you push household objects up and down a ramp. Lower and raise the ramp to see how the angle of

inclination affects the parallel forces acting on the file cabinet. Graphs show forces, energy and work.

Figure 7.20 The Ramp ( http://cnx.org/content/m42150/1.4/the-ramp_en.jar )

Physics I Assignment 11: 

PhET Explorations: Masses and Springs

A realistic mass and spring laboratory. Hang masses from springs and adjust the spring stiffness and damping. You can even slow time.

Transport the lab to different planets. A chart shows the kinetic, potential, and thermal energies for each spring.

Figure 7.22 Masses and Springs ( http://cnx.org/content/m42151/1.4/mass-spring-lab_en.jar )

PhET Explorations: Collision Lab

Investigate collisions on an air hockey table. Set up your own experiments: vary the number of discs, masses and initial conditions. Is momentum

conserved? Is kinetic energy conserved? Vary the elasticity and see what happens.

270 CHAPTER 8 | LINEAR MOMENTUM AND COLLISIONS

Figure 8.7 Collision Lab ( http://cnx.org/content/m42163/1.3/collision-lab_en.jar )

PhET Explorations: Lunar Lander

Can you avoid the boulder field and land safely, just before your fuel runs out, as Neil Armstrong did in 1969? Our version of this classic video

game accurately simulates the real motion of the lunar lander with the correct mass, thrust, fuel consumption rate, and lunar gravity. The real

lunar lander is very hard to control.

Figure 8.15 Lunar Lander ( http://cnx.org/content/m42166/1.3/lunar-lander_en.jar )

PhET Explorations: Torque

Investigate how torque causes an object to rotate. Discover the relationships between angular acceleration, moment of inertia, angular

momentum and torque.

Figure 9.6 Torque ( http://cnx.org/content/m42170/1.4/torque_en.jar )

PhET Explorations: Balancing Act

Play with objects on a teeter totter to learn about balance. Test what you've learned by trying the Balance Challenge game.

Figure 9.22 Balancing Act ( http://phet.colorado.edu/en/simulation/balancing-act )

PhET Explorations: Ladybug Revolution

Join the ladybug in an exploration of rotational motion. Rotate the merry-go-round to change its angle, or choose a constant angular velocity or

angular acceleration. Explore how circular motion relates to the bug's x,y position, velocity, and acceleration using vectors or graphs.

Figure 10.7 Ladybug Revolution ( http://cnx.org/content/m42177/1.4/rotation_en.jar )

PhET Explorations: My Solar System

Build your own system of heavenly bodies and watch the gravitational ballet. With this orbit simulator, you can set initial positions, velocities, and

masses of 2, 3, or 4 bodies, and then see them orbit each other.

Figure 10.20 My Solar System ( http://cnx.org/content/m42180/1.5/my-solar-system_en.jar )

PhET Explorations: States of Matter—Basics

Heat, cool, and compress atoms and molecules and watch as they change between solid, liquid, and gas phases.

Figure 11.3 States of Matter: Basics ( http://cnx.org/content/m42186/1.4/states-of-matter-basics_en.jar )

PhET Explorations: Gas Properties

Pump gas molecules to a box and see what happens as you change the volume, add or remove heat, change gravity, and more. Measure the

temperature and pressure, and discover how the properties of the gas vary in relation to each other.

362 CHAPTER 11 | FLUID STATICS

Figure 11.9 Gas Properties ( http://cnx.org/content/m42189/1.4/gas-properties_en.jar )

PhET Explorations: Buoyancy

When will objects float and when will they sink? Learn how buoyancy works with blocks. Arrows show the applied forces, and you can modify the

properties of the blocks and the fluid.

Figure 11.26 Buoyancy ( http://cnx.org/content/m42196/1.7/buoyancy_en.jar )

PhET Explorations: Gas Properties

Pump gas molecules into a box and see what happens as you change the volume, add or remove heat, change gravity, and more. Measure the

temperature and pressure, and discover how the properties of the gas vary in relation to each other.

Figure 13.26 Gas Properties ( http://phet.colorado.edu/en/simulation/gas-properties )

PhET Explorations: States of Matter—Basics

Heat, cool, and compress atoms and molecules and watch as they change between solid, liquid, and gas phases.

CHAPTER 13 | TEMPERATURE, KINETIC THEORY, AND THE GAS LAWS 457

Figure 13.31 States of Matter: Basics ( http://phet.colorado.edu/en/simulation/states-of-matter-basics )

PhET Explorations: States of Matter

Watch different types of molecules form a solid, liquid, or gas. Add or remove heat and watch the phase change. Change the temperature or

volume of a container and see a pressure-temperature diagram respond in real time. Relate the interaction potential to the forces between

molecules.

Figure 13.35 States of Matter: Basics ( http://phet.colorado.edu/en/simulation/states-of-matter )

PhET Explorations: Reversible Reactions

Watch a reaction proceed over time. How does total energy affect a reaction rate? Vary temperature, barrier height, and potential energies.

Record concentrations and time in order to extract rate coefficients. Do temperature dependent studies to extract Arrhenius parameters. This

simulation is best used with teacher guidance because it presents an analogy of chemical reactions.

Figure 15.38 Reversible Reactions ( http://cnx.org/content/m42237/1.5/reversible-reactions_en.jar )

PhET Explorations: Pendulum Lab

Play with one or two pendulums and discover how the period of a simple pendulum depends on the length of the string, the mass of the

pendulum bob, and the amplitude of the swing. It’s easy to measure the period using the photogate timer. You can vary friction and the strength

of gravity. Use the pendulum to find the value of g on planet X. Notice the anharmonic behavior at large amplitude.

Figure 16.15 Pendulum Lab ( http://cnx.org/content/m42243/1.4/pendulum-lab_en.jar )

PhET Explorations: Wave on a String

Watch a string vibrate in slow motion. Wiggle the end of the string and make waves, or adjust the frequency and amplitude of an oscillator. Adjust

the damping and tension. The end can be fixed, loose, or open.

CHAPTER 16 | OSCILLATORY MOTION AND WAVES 573

Figure 16.34 Wave on a String ( http://cnx.org/content/m42248/1.4/wave-on-a-string_en.jar )

PhET Explorations: Wave Interference

Make waves with a dripping faucet, audio speaker, or laser! Add a second source or a pair of slits to create an interference pattern.

Figure 16.43 Wave Interference ( http://cnx.org/content/m42249/1.4/wave-interference_en.jar )

PhET Explorations: Wave Interference

Make waves with a dripping faucet, audio speaker, or laser! Add a second source or a pair of slits to create an interference pattern.

Figure 17.7 Wave Interference ( http://cnx.org/content/m42255/1.3/wave-interference_en.jar )

PhET Explorations: Sound

This simulation lets you see sound waves. Adjust the frequency or volume and you can see and hear how the wave changes. Move the listener

around and hear what she hears.

Figure 17.34 Sound ( http://cnx.org/content/m42296/1.4/sound_en.jar )

PhET Explorations: Balloons and Static Electricity

Why does a balloon stick to your sweater? Rub a balloon on a sweater, then let go of the balloon and it flies over and sticks to the sweater. View

the charges in the sweater, balloons, and the wall.

Figure 18.10 Balloons and Static Electricity ( http://cnx.org/content/m42300/1.5/balloons_en.jar )

PhET Explorations: John Travoltage

Make sparks fly with John Travoltage. Wiggle Johnnie's foot and he picks up charges from the carpet. Bring his hand close to the door knob and

get rid of the excess charge.

Figure 18.17 John Travoltage ( http://cnx.org/content/m42306/1.4/travoltage_en.jar )

PhET Explorations: Electric Field of Dreams

Play ball! Add charges to the Field of Dreams and see how they react to the electric field. Turn on a background electric field and adjust the

direction and magnitude.

Figure 18.21 Electric Field of Dreams ( http://cnx.org/content/m42310/1.5/efield_en.jar )

PhET Explorations: Charges and Fields

Move point charges around on the playing field and then view the electric field, voltages, equipotential lines, and more. It's colorful, it's dynamic,

it's free.

Figure 18.27 Charges and Fields ( http://cnx.org/content/m42312/1.5/charges-and-fields_en.jar )

PhET Explorations: Charges and Fields

Move point charges around on the playing field and then view the electric field, voltages, equipotential lines, and more. It's colorful, it's dynamic,

it's free.

674 CHAPTER 19 | ELECTRIC POTENTIAL AND ELECTRIC FIELD

Figure 19.12 Charges and Fields ( http://cnx.org/content/m42331/1.3/charges-and-fields_en.jar )

PhET Explorations: Capacitor Lab

Explore how a capacitor works! Change the size of the plates and add a dielectric to see the effect on capacitance. Change the voltage and see

charges built up on the plates. Observe the electric field in the capacitor. Measure the voltage and the electric field.

Figure 19.20 Capacitor Lab ( http://cnx.org/content/m42333/1.4/capacitor-lab_en.jar )

PhET Explorations: Ohm's Law

See how the equation form of Ohm's law relates to a simple circuit. Adjust the voltage and resistance, and see the current change according to

Ohm's law. The sizes of the symbols in the equation change to match the circuit diagram.

Figure 20.10 Ohm's Law ( http://cnx.org/content/m42344/1.4/ohms-law_en.jar )

PhET Explorations: Resistance in a Wire

Learn about the physics of resistance in a wire. Change its resistivity, length, and area to see how they affect the wire's resistance. The sizes of

the symbols in the equation change along with the diagram of a wire.

Figure 20.14 Resistance in a Wire ( http://cnx.org/content/m42346/1.5/resistance-in-a-wire_en.jar )

PhET Explorations: Generator

Generate electricity with a bar magnet! Discover the physics behind the phenomena by exploring magnets and how you can use them to make a

bulb light.

Figure 20.20 Generator ( http://cnx.org/content/m42348/1.4/generator_en.jar )

PhET Explorations: Neuron

Figure 20.36 Neuron ( http://cnx.org/content/m42352/1.3/neuron_en.jar )

Stimulate a neuron and

PhET Explorations: Circuit Construction Kit (DC Only), Virtual Lab

Stimulate a neuron and monitor what happens. Pause, rewind, and move forward in time in order to observe the ions as they move across the

neuron membrane.

CHAPTER 21 | CIRCUITS, BIOELECTRICITY, AND DC INSTRUMENTS 755

Figure 21.33 Circuit Construction Kit (DC Only), Virtual Lab ( http://cnx.org/content/m42360/1.4/circuit-construction-kit-dc-virtual-lab_en.jar )

PhET Explorations: Circuit Construction Kit (DC only)

An electronics kit in your computer! Build circuits with resistors, light bulbs, batteries, and switches. Take measurements with the realistic

ammeter and voltmeter. View the circuit as a schematic diagram, or switch to a life-like view.

Figure 21.42 Circuit Construction Kit (DC only) ( http://cnx.org/content/m42363/1.5/circuit-construction-kit-dc_en.jar )

PhET Explorations: Magnets and Electromagnets

Explore the interactions between a compass and bar magnet. Discover how you can use a battery and wire to make a magnet! Can you make it

a stronger magnet? Can you make the magnetic field reverse?

Figure 22.14 Magnets and Electromagnets ( http://cnx.org/content/m42368/1.3/magnets-and-electromagnets_en.jar )

PhET Explorations: Generator

Generate electricity with a bar magnet! Discover the physics behind the phenomena by exploring magnets and how you can use them to make a

bulb light.

796 CHAPTER 22 | MAGNETISM

Figure 22.41 Generator ( http://cnx.org/content/m42382/1.2/generator_en.jar )

PhET Explorations: Magnet and Compass

Ever wonder how a compass worked to point you to the Arctic? Explore the interactions between a compass and bar magnet, and then add the

Earth and find the surprising answer! Vary the magnet's strength, and see how things change both inside and outside. Use the field meter to

measure how the magnetic field changes.

Figure 22.45 Magnet and Compass ( http://cnx.org/content/m42388/1.3/magnet-and-compass_en.jar )

PhET Explorations: Faraday's Electromagnetic Lab

Play with a bar magnet and coils to learn about Faraday's law. Move a bar magnet near one or two coils to make a light bulb glow. View the

magnetic field lines. A meter shows the direction and magnitude of the current. View the magnetic field lines or use a meter to show the direction

and magnitude of the current. You can also play with electromagnets, generators and transformers!

Figure 23.10 Faraday's Electromagnetic Lab ( http://cnx.org/content/m42392/1.3/faraday_en.jar )

PhET Explorations: Generator

Generate electricity with a bar magnet! Discover the physics behind the phenomena by exploring magnets and how you can use them to make a

bulb light.

Figure 23.30 Generator ( http://cnx.org/content/m42414/1.4/generator_en.jar )

PhET Explorations: Circuit Construction Kit (AC+DC), Virtual Lab

Build circuits with capacitors, inductors, resistors and AC or DC voltage sources, and inspect them using lab instruments such as voltmeters and

ammeters.

Figure 23.53 Circuit Construction Kit (AC+DC), Virtual Lab ( http://cnx.org/content/m42431/1.4/circuit-construction-kit-ac-virtual-lab_en.jar )

PhET Explorations: Radio Waves and Electromagnetic Fields

Broadcast radio waves from KPhET. Wiggle the transmitter electron manually or have it oscillate automatically. Display the field as a curve or

vectors. The strip chart shows the electron positions at the transmitter and at the receiver.

Figure 24.8 Radio Waves and Electromagnetic Fields ( http://cnx.org/content/m42440/1.4/radio-waves_en.jar )

PhET Explorations: Color Vision

Make a whole rainbow by mixing red, green, and blue light. Change the wavelength of a monochromatic beam or filter white light. View the light

as a solid beam, or see the individual photons.

Figure 24.22 Color Vision ( http://cnx.org/content/m42444/1.4/color-vision_en.jar )

PhET Explorations: Bending Light

Explore bending of light between two media with different indices of refraction. See how changing from air to water to glass changes the bending

angle. Play with prisms of different shapes and make rainbows.

Figure 25.20 Bending Light ( http://cnx.org/content/m42462/1.4/bending-light_en.jar )

PhET Explorations: Geometric Optics

How does a lens form an image? See how light rays are refracted by a lens. Watch how the image changes when you adjust the focal length of

the lens, move the object, move the lens, or move the screen.

Figure 25.26 Geometric Optics ( http://cnx.org/content/m42466/1.4/geometric-optics_en.jar )

PhET Explorations: Color Vision

Make a whole rainbow by mixing red, green, and blue light. Change the wavelength of a monochromatic beam or filter white light. View the light

as a solid beam, or see the individual photons.

Figure 26.14 Color Vision ( http://cnx.org/content/m42487/1.4/color-vision_en.jar )

PhET Explorations: Models of the Hydrogen Atom

How did scientists figure out the structure of atoms without looking at them? Try out different models by shooting light at the atom. Check how

the prediction of the model matches the experimental results.

Figure 29.6 Models of the Hydrogen Atom ( http://cnx.org/content/m42554/1.3/hydrogen-atom_en.jar )

PhET Explorations: Photoelectric Effect

See how light knocks electrons off a metal target, and recreate the experiment that spawned the field of quantum mechanics.

Figure 29.10 Photoelectric Effect ( http://cnx.org/content/m42558/1.3/photoelectric_en.jar )

PhET Explorations: Color Vision

Make a whole rainbow by mixing red, green, and blue light. Change the wavelength of a monochromatic beam or filter white light. View the light

as a solid beam, or see the individual photons.

Figure 29.16 Color Vision ( http://cnx.org/content/m42563/1.4/color-vision_en.jar )

PhET Explorations: Quantum Wave Interference

When do photons, electrons, and atoms behave like particles and when do they behave like waves? Watch waves spread out and interfere as

they pass through a double slit, then get detected on a screen as tiny dots. Use quantum detectors to explore how measurements change the

waves and the patterns they produce on the screen.

Figure 29.21 Quantum Wave Interference ( http://cnx.org/content/m42573/1.3/quantum-wave-interference_en.jar )

PhET Explorations: Rutherford Scattering

How did Rutherford figure out the structure of the atom without being able to see it? Simulate the famous experiment in which he disproved the

Plum Pudding model of the atom by observing alpha particles bouncing off atoms and determining that they must have a small core.

Figure 30.13 Rutherford Scattering ( http://cnx.org/content/m42592/1.4/rutherford-scattering_en.jar )

PhET Explorations: Quantum Wave Interference

When do photons, electrons, and atoms behave like particles and when do they behave like waves? Watch waves spread out and interfere as

they pass through a double slit, then get detected on a screen as tiny dots. Use quantum detectors to explore how measurements change the

waves and the patterns they produce on the screen.

Figure 30.49 Quantum Wave Interference ( http://cnx.org/content/m42606/1.3/quantum-wave-interference_en.jar )

PhET Explorations: Stern-Gerlach Experiment

The classic Stern-Gerlach Experiment shows that atoms have a property called spin. Spin is a kind of intrinsic angular momentum, which has no

classical counterpart. When the z-component of the spin is measured, one always gets one of two values: spin up or spin down.

Figure 30.57 Stern-Gerlach Experiment ( http://cnx.org/content/m42614/1.6/stern-gerlach_en.jar )

PhET Explorations: Build an Atom

Build an atom out of protons, neutrons, and electrons, and see how the element, charge, and mass change. Then play a game to test your ideas!

Figure 30.63 Build an Atom ( http://cnx.org/content/m42618/1.4/build-an-atom_en.jar )

PhET Explorations: Beta Decay

Watch beta decay occur for a collection of nuclei or for an individual nucleus.

Figure 31.7 Beta Decay ( http://cnx.org/content/m42623/1.5/beta-decay_en.jar )

PhET Explorations: Radioactive Dating Game

Learn about different types of radiometric dating, such as carbon dating. Understand how decay and half life work to enable radiometric dating to

work. Play a game that tests your ability to match the percentage of the dating element that remains to the age of the object.

Figure 31.11 Radioactive Dating Game ( http://cnx.org/content/m42627/1.4/radioactive-dating-game_en.jar )

PhET Explorations: Alpha Decay

Watch alpha particles escape from a polonium nucleus, causing radioactive alpha decay. See how random decay times relate to the half life.

Figure 31.24 Alpha Decay ( http://cnx.org/content/m42636/1.5/alpha-decay_en.jar )

PhET Explorations: Nuclear Fission

Start a chain reaction, or introduce non-radioactive isotopes to prevent one. Control energy production in a nuclear reactor!

CHAPTER 31 | RADIOACTIVITY AND NUCLEAR PHYSICS 1135

Figure 31.29 Nuclear Fission ( http://cnx.org/content/m42640/1.4/nuclear-fission_en.jar )

PhET Explorations: Quantum Tunneling and Wave Packets

Watch quantum "particles" tunnel through barriers. Explore the properties of the wave functions that describe these particles.

Figure 31.34 Quantum Tunneling and Wave Packets ( http://cnx.org/content/m42644/1.4/quantum-tunneling_en.jar )

PhET Explorations: Simplified MRI

Is it a tumor? Magnetic Resonance Imaging (MRI) can tell. Your head is full of tiny radio transmitters (the nuclear spins of the hydrogen nuclei of

your water molecules). In an MRI unit, these little radios can be made to broadcast their positions, giving a detailed picture of the inside of your

head.

Figure 32.8 Simplified MRI ( http://cnx.org/content/m42649/1.4/mri_en.jar )

PhET Explorations: Alpha Decay

Watch alpha particles escape from a polonium nucleus, causing radioactive alpha decay. See how random decay times relate to the half life.

Figure 32.11 Alpha Decay ( http://cnx.org/content/m42652/1.3/alpha-decay_en.jar )

PhET Explorations: Nuclear Fission

Start a chain reaction, or introduce non-radioactive isotopes to prevent one. Control energy production in a nuclear reactor!

Figure 32.28 Nuclear Fission ( http://cnx.org/content/m42662/1.5/nuclear-fission_en.jar )

 

 

The simulations on this page were created and are licensed by


PhET Interactive Simulations
University of Colorado
http://phet.colorado.edu