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Class Notes Physics I, 10/07/98

Momentum in Two Dimensions


The quiz problem involved to masses approaching each other and colliding head-on, after which they stick together and move off as one object.

We set the problem up as shown below.

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In symbols, using v1B and v2B for the velocities of the two masses before collision and pTotB and pTotA for the total momentum before collision and after collision we have m1 = m2 = 5 kg, v1B = 10 m/s and v2B = v so that the total momentum before collision is

After collision we have a mass of 10 kg moving at velocity -2 m/second, so the total momentum is

The known momenta are the 50 kg m/s of the first object before collision and the -20 kg m/second total momentum after collision.

ph02.jpg

Proceeding a bit more formally, we set up the equation with the total momentum before collision set equal to the total momentum after collision.

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The numerical reasoning used above allows us to visualize the actual quantities involved in the situation.

We can generalize this reasoning by using symbols, as shown below.

We can solve this equation for v2B, the unknown velocity of the second object before collision.

ph04.jpg

http://youtu.be/Or0FCzUvQ3Q

Momentum in Two Dimensions

If we collide two metal balls in such a way that the collision is not quite head-on, they will both change direction, and we will no longer be able to model the situation by motion along a single axis.

The situation in which a moving ball collides with a stationary ball is depicted below.

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The geometric relationship among vx, vy and v is depicted by a rectangle formed by side of lengths vx and vy originating at a common point and pointing in the x and y directions, with the vector v representing the velocity running diagonally from the common point to the opposite diagonal of the rectangle.

From the geometric relationships and the definitions of the sine and cosine functions, we can see how the components vx and vy are related to the magnitude and angle of the vector v.

ph06.jpg

If we collide the two balls near the edge of a table of known height, so that their x and y velocities can be inferred from the x and y displacements of their landing locations with respect to the location of a straight drop from the point of collision (more specifically, from the location of the center of mass of the two balls at the instant of collision), we will obtain a picture like the one below.

ph08.jpg

http://youtu.be/uJWU-xdi6UU

http://youtu.be/8YvFkhdjjdM

Knowing the z displacement from the edge of the table to the floor, we can easily infer the time required to fall through that displacement from rest (we assume that we have taken care that the vertical, or z velocities of the balls are 0 immediately after collision).

If we know the masses of the balls, we can now easily find their momentum components p1x, p1y, p2x and p2y after collision.

ph09.jpg

From the x and y components of the momenta after collision, we can find the magnitude and direction of the momentum vectors p1A and p2A after collision.

The total momentum after collision will be the vector originating at the 'tail' of the first vector and ending at the 'head' of the second.

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A more detailed sketch of the vector sum shows the components p1Ax, p1Ay, p2Ax and p2Ay of the two momenta after collision.

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The process of adding the x and y components is represented below, with the x and y component vectors all originating from the same point.

ph12.jpg

http://youtu.be/e7kTfAJi7rY

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